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Illusion Knight

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Illusion Knight Guide
1

Damage Formulas

Physical Damage

Min Damage = Dexterity / 5 + Strength / 7 Max Damage = Dexterity / 3 + Strength / 5

Magic / Speed

Min Magic Damage = Energy / 9 Max Magic Damage = Energy / 4 Attack Speed = Dexterity / 10 Magic Speed = Dexterity / 10 Defense = Dexterity / 10 + Strength / 5
2

Elemental Formulas

Elemental Damage

Elemental Min Damage = ItemMinDamage + (Dexterity / 10) Elemental Max Damage = ItemMaxDamage + (Dexterity / 7)

Elemental Attack / Defense

Elemental Attack Success Rate = (3 × Dexterity / 2) + (5 × TotalLevel) + (Strength / 4) Elemental Defense = (Strength / 6) + (Dexterity / 15) Elemental Defense Success Rate = Dexterity / 3
Illusion Knight: elemental damage scales with Dexterity, while elemental defense uses Strength + Dexterity.
3

Stats Specialization

Agility → Attack Power
1500 AGI = +10% 2000 AGI = +30% 3000 AGI = +45%
Agility → Defense
1500 AGI = +10% 2000 AGI = +30% 3000 AGI = +45%
Note: in this guide, Stat Value is shown as a bonus %. Example: if a specialization step says 1500 = 10, it is displayed as 1500 stats = +10%.
Formula:StatOptionValue = StatVal_X / StatLimit_X * CharacterActualStatValue.